The new hands-free Saramonic WiTalk 9 are wireless intercom systems that don't require a central hub for flexible deployment ...
On full tilt, the headset offers good volume and a pleasant amount of bass, but some gamers may wish they were a little louder. I also ran them through several headphone tests, analyzing their ...
A small round connector for accepting the pin-shaped plug from certain phone headsets. This connector can be also be used with certain other types of accessories. While 2.5mm was the original ...
It also makes use of Google Cardboard to hold the screen, lenses, and sensors all in the headset. All of this keeps the costs down, unlike similar systems when they were first unveiled years ago.
Luckey cofounded Anduril in 2017, after selling Oculus VR to Facebook for a reported $2 billion. His new company set out to ...
This eventually led to "Head and Eye-Tracking" systems..." Given these facts, the concept of the Vision Pro headset has been in development for at least 16 years. Steve Jobs and Apple introduced ...
By the early 1960s it was clear that a phone system dedicated to and specialized for the use of the military was a national security priority. The designers of what would become known as AUTOVON ...
I’ve reviewed more than a thousand different consumer electronics products including headphones, speakers, TVs, and every major game system and VR headset of the last decade. I’m an ISF ...
Palmer Luckey, the Hawaiian-shirt wearing founder who sold Oculus VR for $2 billion before co-founding the military tech ...
Astro’s one-size-fits-all gaming headsets aren’t picky when it comes to your console or computer of choice, but not everyone needed the flagship model’s video switching smarts. The Logitech sub-brand ...
This is a secondary benefit, though, and unlike Apple's headset, system-level eye-tracking interaction is considered experimental and not a core feature. Eye tracking uses a five-point calibration ...