Comments by former GTA 6 dev and Rockstar co-founder Dan Houser have resurfaced as evidence of just how much the world can change during increasingly long game development windows.
There’s something wonderfully heartwarming about bonding with animals in video games, whether it’s the joy of petting a loyal dog, feeding a curious cat, or embarking on an epic quest alongside a ...
Contrary to popular belief, open-world games are not a genre but rather a game mechanic. Open-world games are characterized by vast landmasses without loading screens. The freedom of exploration ...