Climb on the King of Red Lions and set sail south towards the next pearl. Once you get to F5 on the Sea Chart there should be a wooden submarine. Go inside the submarine and defeat all of the enemies ...
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After speaking with Impa, open your Adventure Log and make sure that Locked Mementos is selected. Close the Adventure Log and exit Impa’s house if you have not already done so. Head towards the marker ...
Start off by following the trail to the right and opening the small chest for the Dungeon Map. Now travel to the opposite side of the room and pick up the large seed. Toss it at the blocked door in ...
With the launch of the Nintendo Switch behind them, Nintendo has another recent milestone to add to its history. Nintendo has won a copyright case against the seller of circumvention devices in a fe ...
Warp to the Hyrule Castle waypoint and enter through the gate to the north. You'll find General Wright and Minister Lefte being blocked out of town by some guards. As the group is speaking, the rift ...
Borrow a horse and start heading northeast towards the pin. As you head that way, you'll be interrupted by Dampé yelling at a ...
Our A Link Between Worlds walkthrough is complete with every dungeon in the game. Please click a link below to visit the part of the game you need help with overcoming.
The first thing you have to do once you leave Deepwood shrine, is to go back to the Minish Village, then go back to the house of the Village Elder and speak to him. He'll tell you that next you have ...
Enter the dungeon and have Tri create an entrance to the rift. As soon as you do, you'll see Link run up the ladder ahead of you. Follow him to a sublevel with several wind-cannons. You'll want to use ...