The goal of sodium64 is to be fast and accurate enough to at least make some SNES games playable on the N64. It handles rendering entirely on the RSP in order to reduce load on the main CPU. I thought ...
A latency-hating emulator of: the Acorn Electron and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX ...